Nice Info About How To Start Trouble On The Homefront Fallout 3
The gates rise open and as the wanderer walks though the.
How to start trouble on the homefront fallout 3. Trouble on the homefront is a side quest in fallout 3 as well as an achievement/trophy. Note that if one elects to find the g.e.c.k, there may be issues picking up the signal. Instead, go explore for yourself and head for the atrium, west.
When you enter vault 101, check the. This achievement is worth 20 gamerscore. To find it, simply wander near vault 101.
If you want to do all. Convince amata to keep the vault closed. Completed trouble on the homefront.
Looks like your chick is in need of some help! You have to listen to the whole vault 101 distress signal after picking it up and go to the vault door and it'll open. Deal with vault 101's problems.
Learn what happened to vault 101. Amata has every intention of keeping vault 101 as their home, but they want to explore the outside world, trade with people out there, and learn more about the world outside. Complete the waters of life.
How to unlock the trouble on the homefront achievement in fallout 3 (gfwl): This quest will be available 14 days after completing the waters of life and is initiated by picking up the vault 101 distress signal on the radio. The signal is only active for a limited time;